The Krilling


Role

Sound Designer

Release Date

Spring 2024

Description 

 A young up incoming franchiser culinary tycoon tries to break through onto the cooking scene by bringing her hotel to the forefront of the cooking world when her hotel begins to fail in a last-ditch effort to save her beloved dream, she buys a magic voodoo cookbook, which ends up cursing her turning her into her signature ingredient. Vengeful she decides to create as much chaos as she can bringing the whole world down with her.

Genre

Strategy Action

Platform

Steam



Weekly Update


My  Contribution


SOUND DESIGN


Background Music

I made this background music for our tutorial grave level. I wanted to make a creepy outside feeling to make it feel like you're walking among the tombstones.

Ambient Music

This piece was made to be played in the mansion to give off an uneasy feeling as the player makes their way through the level. The creepy ambient music plays to accompany the thoughts of a vengeful ghost to foreshadow the inevitable fate of her victims.

70's Music

This piece is 70's themed music that I made for the downtown level of the Krilling. It is music that starts out with a slow tempo and ends with a sad ending. I ended up turning the music into a story that reminds me of the 70's. It goes like this cops on a stakeout, then car full of kids blow past them, cops in a car chase to pull some kids over, crazy kids joy riding while intoxicated past the cop car, car crash, cops arrive on the scene, ambulance comes to try and take them to the hospital, they pass away in the ambulance.

I wanted to make 70's music which turned out to be a high energy wind section made for downtown level to play in the beginning to introduce the level.

Jazz

This is some smooth jazz defined by a steady drum beat and lively piano solos. I made this for the game to set a chill tone that gives the player something that is easy on the ears even after endless attempts at beating the level.